freg  0.3
Free-Roaming Elementary Game
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Dwarf Member List

This is the complete list of members for Dwarf, including all inherited members.

Access() const overrideDwarfvirtual
ActFrequent() overrideAnimalvirtual
ActInner() overrideAnimalvirtual
Active(int sub, int id, int transp=UNDEF)Active
Active(QDataStream &str, int sub, int id, int transp=UNDEF)Active
ActiveBlock() overridefinalActivevirtual
ActRare()Active
Animal(int sub, int id)Animal
Animal(QDataStream &str, int sub, int id)Animal
Attractive(int sub) const Activeprotectedvirtual
Block(int sub, int kind, int transp=UNDEF)Block
Block(QDataStream &, int sub, int kind, int transp=UNDEF)Block
Block(Block &)=deleteBlock
Break()Block
Breath() const Animal
Catchable() const Blockvirtual
Damage(int dmg, int dmg_kind) overrideDwarfvirtual
DamageAround() const Activeprotected
DamageKind() const overrideDwarfvirtual
DamageLevel() const overrideDwarfvirtual
DirString(dirs)Blockstatic
DoRareAction() overrideAnimalvirtual
Drop(int src, int dest, int num, Inventory *to)Inventoryvirtual
DropAfterDamage(bool *delete_block) overrideDwarfvirtual
Dwarf(int sub, int id)Dwarf
Dwarf(QDataStream &str, int sub, int id)Dwarf
Eat(subs)Animal
EatGrass()Animalprotected
FallDamage()Falling
Falling(int sub, int id, int transp=UNDEF)Falling
Falling(QDataStream &str, int sub, int id, int transp=UNDEF)Falling
Farewell()Active
FullName() const overrideDwarfvirtual
Get(Block *block, int start=0)Inventoryvirtual
GetAll(Inventory *from)Inventoryvirtual
GetDir() const Block
GetDurability() const Block
GetExact(Block *, int to) overrideDwarfvirtual
GetId() const Block
GetInvKind(int i) const Inventory
GetInvSub(int i) const Inventory
GetInvWeight(int i) const Inventory
GetNote() const Block
GetShred() const Active
GetSubGroup(int sub)Blockstatic
GetWorld() const Active
Gravitate(int range, int down, int up, int calmness)Activeprotected
HasInventory() overrideDwarfvirtual
IN_LEFT enum valueDwarfprivate
IN_RIGHT enum valueDwarfprivate
Inscribe(QString str) overrideDwarfvirtual
InscribeInv(int num, QString str)Inventory
Inventory(Inventory &inv)=deleteInventory
Inventory(int sz=INV_SIZE)Inventoryexplicitprotected
Inventory(QDataStream &str, int size=INV_SIZE)Inventoryprotected
InvFullName(int slot_number) const overrideDwarfvirtual
IsAnimal() overrideAnimalvirtual
IsEmpty() const Inventory
IsFalling() const Falling
IsSubAround(int sub) const Activeprotected
Kind() const Blockinline
lightRadiusDwarfprivate
LightRadius() const overrideDwarfvirtual
MakeDirFromDamage(int damage_kind)Blockstatic
Mend(int plus)Block
MiniCraft(int num)Inventory
Move(dirs direction) overrideDwarfvirtual
Moved(int)Activesignal
moved_in_this_turnAnimalprotected
MoveInside(int num_from, int num_to, int num)Inventory
noteIdBlockprotected
Number(int i) const Inventory
NutritionalValue(subs) const overrideDwarfvirtual
ON_BODY enum valueDwarfprivate
ON_HEAD enum valueDwarfprivate
ON_LEGS enum valueDwarfprivate
operator!=(const Block &) const Block
Animal::Block::operator=(Block &)=deleteBlock
Inventory::operator=(Inventory &)=deleteInventory
operator==(const Block &) const Block
Pull(int num)Inventory
Push(int x, int y, int z, int push_direction)Inventory
PushResult(dirs) const overrideFallingvirtual
ReceivedText(const QString)Activesignal
ReceiveSignal(QString) overrideDwarfvirtual
Restore()Block
RestoreDurabilityAfterSave()Block
Satiation() const Animal
SaveAttributes(QDataStream &out) const overrideDwarfprotectedvirtual
SaveNormalToFile(QDataStream &out) const Block
SaveToFile(QDataStream &out)Block
SendSignalAround(QString) const Activeprotected
SetDeferredAction(DeferredAction *)Animal
SetDir(int dir)Block
SetFalling(bool set)Falling
SetShred(Shred *)Active
SetXyz(short x, short y, short z)Xyzprotected
Shake()Inventory
ShouldAct() const overrideDwarfvirtual
ShouldFall() overridefinalFallingvirtual
ShowBlock(int slot) const Inventory
ShowBlockInSlot(int slot, int index) const Inventory
Size() const Inventory
Start() const overrideDwarfvirtual
Sub() const Blockinline
SubName(int sub)Blockstatic
SubNameUpper(int sub)Blockstatic
Transparent() const Blockinline
TryDestroy(int x, int y, int z) const Activeprotected
Unregister()Active
Updated()Activesignal
UpdateLightRadius() overrideDwarfvirtual
UpdateLightRadiusInner() const Dwarfprivate
Use(Block *user)Blockvirtual
UseOnShredMove(Block *user)Blockvirtual
Wearable() const Blockvirtual
Weight() const overrideDwarfvirtual
X() const Active
x_selfXyprotected
Xy(short x, short y)Xyprotected
Xy()Xyprotected
Xyz(short x, short y, short z)Xyzprotected
Xyz()Xyzprotected
Y() const Active
y_selfXyprotected
Z() const Xyzprotected
z_selfXyzprotected
~Animal()Animal
~Block()Blockvirtual
~Inventory()Inventoryprotectedvirtual