freg
0.3
Free-Roaming Elementary Game
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This file is related to curses screen for freg. More...
#include <QDir>
#include <QLocale>
#include <QMutexLocker>
#include "screens/CursedScreen.h"
#include "screens/IThread.h"
#include "Shred.h"
#include "blocks/Block.h"
#include "blocks/Inventory.h"
#include "Player.h"
Go to the source code of this file.
Variables | |
const char | OBSCURE_BLOCK = ' ' |
const int | QUICK_INVENTORY_X_SHIFT = 36 |
const int | SHADOW_COLOR = COLOR_PAIR(BLACK_BLACK) | A_BOLD | A_REVERSE |
const int | MINIMAP_WIDTH = 11 |
const int | MINIMAP_HEIGHT = 7 |
This file is related to curses screen for freg.
Definition in file CursedScreen.cpp.
const int MINIMAP_HEIGHT = 7 |
Definition at line 38 of file CursedScreen.cpp.
const int MINIMAP_WIDTH = 11 |
Definition at line 37 of file CursedScreen.cpp.
const char OBSCURE_BLOCK = ' ' |
Definition at line 33 of file CursedScreen.cpp.
const int QUICK_INVENTORY_X_SHIFT = 36 |
Definition at line 34 of file CursedScreen.cpp.
const int SHADOW_COLOR = COLOR_PAIR(BLACK_BLACK) | A_BOLD | A_REVERSE |
Definition at line 35 of file CursedScreen.cpp.