freg
0.3
Free-Roaming Elementary Game
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IThread.cpp
Go to the documentation of this file.
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/* freg, Free-Roaming Elementary Game with open and interactive world
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* Copyright (C) 2012-2014 Alexander 'mmaulwurff' Kromm
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* mmaulwurff@gmail.com
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*
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* This file is part of FREG.
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*
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* FREG is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* FREG is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with FREG. If not, see <http://www.gnu.org/licenses/>. */
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#include "
screens/IThread.h
"
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#include "
screens/CursedScreen.h
"
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IThread::IThread
(
Screen
*
const
scr) :
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screen(scr),
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isRunning(true)
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{}
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void
IThread::run
() {
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while
(
isRunning
) {
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screen
->
ControlPlayer
();
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}
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}
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void
IThread::Stop
() {
isRunning
=
false
; }
IThread::run
void run() override
Definition:
IThread.cpp:28
Screen
Definition:
CursedScreen.h:62
Screen::ControlPlayer
void ControlPlayer()
Definition:
CursedScreen.cpp:242
IThread::screen
Screen *const screen
Definition:
IThread.h:46
IThread::isRunning
volatile bool isRunning
Definition:
IThread.h:47
CursedScreen.h
Provides curses (text-based graphics interface) screen for freg.
IThread::IThread
IThread(Screen *)
Definition:
IThread.cpp:23
IThread.h
IThread::Stop
void Stop()
Definition:
IThread.cpp:34
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