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0.3
Free-Roaming Elementary Game
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- d -
Damage() :
Active
,
Armour
,
Bell
,
Block
,
Box
,
Bucket
,
Bush
,
Clock
,
Container
,
Converter
,
DeferredAction
,
Door
,
Dwarf
,
Liquid
,
Player
,
RainMachine
,
World
DamageAround() :
Active
DamageKind() :
Animal
,
Axe
,
Block
,
Converter
,
Dwarf
,
Grass
,
Hammer
,
Illuminator
,
Liquid
,
Pick
,
Shovel
,
Weapon
DamageLevel() :
Armour
,
Block
,
Dwarf
,
Liquid
,
Predator
,
Weapon
DeathScreen() :
Screen
,
VirtScreen
DeferredAction() :
DeferredAction
Deg() :
WorldMap
DeleteAllShreds() :
World
DeleteBlock() :
BlockManager
Desert() :
Shred
DestroyAndReplace() :
World
Destroyed() :
Player
Dew() :
Shred
DirectlyVisible() :
World
DirString() :
Block
DisplayFile() :
Screen
,
VirtScreen
Door() :
Door
DoRareAction() :
Active
,
Animal
,
Box
,
Bush
,
Converter
,
Grass
,
Illuminator
,
Liquid
,
Predator
,
Rabbit
,
RainMachine
Drop() :
Inventory
,
Workbench
,
World
DropAfterDamage() :
Animal
,
Block
,
Box
,
Bush
,
Container
,
Dwarf
,
Grass
,
Illuminator
,
Ladder
,
Liquid
DropBlock() :
Shred
Dwarf() :
Dwarf
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